I’m passionate about working on digital products beloved by millions around the world, building design organizations that produce results, and caring deeply about people.
My team and I built the Fortnite UXUI org from the ground up. 7 team members to over 90 in under 4 years. Learn about how we did it.
This work highlights some key features the UXUI department delivered that I am particularly proud of.
Read about the process of creating a new Design System for Fortnite, and how it helped unify multiple brands and games.
Universe is the digital lore compendium of the world of Runeterra, which League of Legends the game is based on.
Riot has a lot of brands, and at the time, had a lot more on the way. We built a React based design system to connect them.
We didn't just want to release a map. We want to take our players to Runeterra. A place that hadn’t existed before. Learn about how we did it.
I was part of a team at Amazon tasked with redesigning the home page of amazon.com. Jeff Bezos described the design before ours as “grandpa’s junk drawer”, and he wasn’t wrong.
We built a feature across every mobile and tablet device that lets you collect items of interest in a list and compare them right from search results.
My team and I set out to build a modular design platform for Riot Games. Along the way, we gained some insight. Here is what we learned.